Academia
In my studies in Uppsala University, I also worked on several games. I worked on frontend coding, backend coding, in-engine development, and some animations. List is too big to go through (and some of the games are probably lost time), but there are three significant I would like to point out:
– First year final project, “Cleanout”
– Second year final project, “Faceless”
– Dissertation, “Conceal, don’t feel”
Some of the games I made also exist on my itch page.
Industry
engine, mainly Unity. I worked on several games, on almost all platforms (PC, PS5, Xbox Series, Nintendo Switch, Android, iOS) with documentation, game design, and backend.
Some of the games I worked on in the industry: